Faction Procedures
Below is a HEAVILY plagiarized adaptation of a procedure from the blog of Newt Young . Hats off to Newt for doing an incredible job with the procedure, making the process of adaptation pretty simple for me. I encourage everyone to read that post first, as their introduction will not be repeated in my post. In their version, they deal with Figures, but I felt that the entire framework makes an equal amount of sense when applied to Factions, which are the major political forces in the game I'm currently running. My version reflects that perspective rather than one regarding individuals, but you can easily replace every instance of the word Faction in this piece with Figure and it will function identically. The majority of the changes I made were with regard to the numbers; I didn't like how granular the original version was with its math. The numbers have been scaled down and much randomness has been removed in favor of more consistent, incremental value changes. I have also r...